
The story and characters are the usual generic fantasy fare, borrowing equally from Japanese-style role-playing games and the more typical Dungeons and Dragons-style favoured by most western developers.

The story follows five main characters – Anwen, Godric, Fiona, Aidan and Nadia – as they attempt to recover the Blade of Binding and uncover a mysterious demon plot to bring war and misery to the land. Might and Magic: Clash of Heroes takes place in the world of Ashan about 40 years before the events of Heroes of Might and Magic V. In the same way Puzzle Quest: Challenge of the Warlords made role-playing games accessible for the entire market, Might and Magic: Clash of Heroes has the potential to make SRPGs accessible to players who find the traditional combat systems too complex.

By revamping the complex yet overly passive turn-based combat traditionally found in SRPGs, developer Capybara Games has found a way to open up the genre to players of all experiences. Might and Magic: Clash of Heroes is a fantastic strategic role-playing game (SRPG) that deftly uses puzzle-based gameplay to spice up what has become a predictable and repetitive genre.
